Devlogs
Playtest 0.2
Fixes
- Curiosity's name now shows up correctly
- Ambient audio in character creation now works
- Other minor dialogue fixes
- Exit dialogue sequence is now less jarring and without previous bugs
Changes
- Backdrop functions are now integrated in DialogueUtils
- Sense values are now attached to the actors
- Grouped up dialogue variables
- Dialogue routes that have been completed to their full extent should now all be removed from dialogue options
- Alerts are now displayed for longer (2 > 5 seconds)
Additions
- Various extra dialogue nodes to the Gruntling encounter (i.e. speak route)
- An audio cue for alerts
- A function which fades one ambient track into another