Posted November 01, 2023 by Fulgen
All settings can now be modified directly in Clonk without having to make sure all Clonk instances have exited and edit configuration files or the registry. The dialog can be reached via “Advanced Settings” in the main options menu.
Some changes still require a game restart to come into effect.
Changing some settings may cause issues! This is also communicated to the player via a dialog when clicking the button in the main options menu.
/sound
is mnow 0, meaning that the cooldown is disabled by default. It can be changed in the advanced settings.Developer.ConsoleScriptStrictness
has been added, which determines which strict level is used by /script
and the script input fields in the console mode. The default value is MaxStrict
, which uses the highest level present; other valid values are Strict1
, Strict2
, Strict3
and NonStrict
.Material
is set to Earth-Rough
or any other material-texture combination, the engine now does not place animals and nests in front of the sky anymore, if the scenario specifies that it has been written for at least engine version [359]
(Version=4,9,10,15,359
or higher). If the version is lower, a warning is logged and the old behavior is kept for compatibility.