Posted October 31, 2023 by Dark_Rozen
A fairly big update that balances the difficulty a bit more evenly over time
- The spawn rate and walking speed of enemies is now quadratic instead of linear
- A new 'red' enemy type is added with 5 health, but gives 5 score points
- intructions tab is added on the main menu
- different colour backgrounds have been added
- A spawning sound is added for the early game zombies that spawn, but not in late game (because it would be annoying!)