Posted October 30, 2023 by ghostcatte
It’s been a couple of days since roots below’s jam release, and after a brief rest, I couldn’t resist coming back for more. I have lots of plans to expand and improve the game. It’ll still be a few days before a new release; I’m waiting for voting in Cosmic Horrors Jam II to end before publishing but in the meantime, I can show off what’s in the works!
A variety of status effects were a feature I had planned right from the beginning but didn’t get around to doing. These are complex to implement in part because so many things can trigger the special behavior of statuses. Additionally, statuses may be permanent or turn limited. In development, there are two statuses now:
In the current release version of roots below, there’s very little feedback about certain actions. Now there’s a text flash at the top of the screen during battle to pass messages. For example:
Another bit of visual feedback added is that cards that cost too much to be played also become grayed out.
Nothing to show off just yet but I’ve got plans laid for events aside from only battle - various shrines to discover where you’ll learn rituals that may let you recover health, gain buffs, find new cards or perhaps become cursed. In a future update, I’ll begin showing off some of these events and working on more randomization to make individual runs unique.