Posted October 30, 2023 by Gasimo
#Updates
(This post was released 3 days ago to my supporters over at Patreon: Walpar, Vaipu and Kyle!)
Hello everyone!
During the last 20 days Ive put some work into the environment. The blocky prototyping aesthetic of the previous devlog just wasnt fun enough to walk through during development.
As part of the visual update, the CRT monitor(s) in the base got a new CRTish shader which I made to mimick the effect when you move your camera close to the monitor (The effect fades with distance to prevent it from distracting the player)
The exterior environment is in the process of getting some nice cliffs too!
A small visual feedback update with the computer makes background windows border gray instead of just darkening the content:
The SatInsight rendering now has more sat-like colors and icons fade out when signal gets lost
There are also more small updates like:
In terms of what needs to be done:
Shop system upgradeables!
Better boat controls (alot)
File player for the computer
Hunger related mechanics + lack of sleep debuff
Weather, Extreme weather events + Ability to see weather on Radar (Clouds and thunder is now wip but I am not sure if its gonna be in next devlog)
Enemies and events (I keep that for last)
Theres always room for general polish
And more…