Posted October 29, 2023 by flashdim
The default game version has been updated to v0.51.6-beta-hotfix-1 to v0.51.8, which includes all the changes and additions between those versions. This fixes a lot of long-standing bugs, enhances the default control configurations, and improves performance on portable systems like laptops and Steam Deck. Steam Deck performance in general still has a ways to go, but for now there are only a few minor enhancements to consider before adding additional content!
What's Changed
🎁 New Content
* Native Mac release!
* Native Linux/Steam Deck release!
✨ Enhancements
* Updated core NW.js libraries to speed up the above
* ALL maps have been reworked for better performance!
* GitHub releases will now have builds attached
* Releases will now also appear at https://flashdim.itch.io/kins-chronicle
🪲🔨 Bug Fixes
* Quitting to title then loading a game locked camera position (2nd attempt at fix)
* 3d flicker/flash during intro
* Gamepad and on-screen controls have been reworked
* Inconsistent wandering mob sizes by @flashdim in https://github.com/flashdim/kins-chronicle/pull/164
* Observer tarot animation plays incorrectly by @flashdim in https://github.com/flashdim/kins-chronicle/pull/167
* Loot pots opening glitches by @flashdim in https://github.com/flashdim/kins-chronicle/pull/171
* Help button doesn't trigger menu on battle screen #168 by @flashdim in https://github.com/flashdim/kins-chronicle/pull/172
* Bosses/Enemies give alert (!) gabs after defeat #163 by @flashdim in https://github.com/flashdim/kins-chronicle/pull/173
Full Changelog: https://github.com/flashdim/kins-chronicle/compare/v0.51.6-beta-hotfix-1...v0.51.8-beta