Posted June 29, 2024 by SeenWonderAlex
#multiplayer #android #major #last update #captions
Welcome to the 5th anniversary of Baldi's Basics The Ultra Decompile! For the celebration, I have released the 3.0 Update. Yeah, I'm already two years late to this. I'm so sorry, but it's finally here.
This marks the complete mod of Baldi's Basics The Ultra Decompile. Here we go to the changelog.
Since the destruction of the evilverse, the schoolhouse was rebuilt into a new map. It is now almost complete with a few touches needed to be fixed in the upcoming weeks.
As well, Endless, Random, Custom, and Hide & Seek are now available in this schoolhouse.
All 7 notebooks are available now in the new rooms. Keep in mind, that the second floor is still in construction, so content may increase in the upcoming weeks. There's a total of 4 different endings you can come across, and they're all the new ones.
Sometime, today or tomorrow, I may unlock the secret elevator upstairs.
This mode is not unlocked right away. You must complete a secret in Birthday Bash to unlock it (was just added this update).
It's 50% accurate to BBCR since there's no obstacle blocking and some stuff, but at least you get the notebook collecting and boss fight.
REFLEXES TIME? Yep, he's in the game. He does have slightly different features than the original, because of my coding knowledge but he's almost similar. He will not be in the Grand Opening schoolhouse, just the classic one.
I have implemented where you can now move a tiny bit in a jump rope game. You can also look back while jumping too, however, you'll need to change your controls in the control mapper (Jump is defaulted to the same as Look Back).
Looks like someone arrived at Baldi's Shop. IT'S JOHNNY! You can now buy goodies at his store when you stop by Baldi's Shop. He'll sell you different items each day. Keep in mind this requires an internet connection.
In this update, windows can now be broken. When a window is broken, you and other characters can walk through it. This can be accomplished by 1st Prize running near a window, using Dr. Reflex's Hammer, or NULL running through.
It may disappoint you that the last event will be Mystery Rooms, but I didn't want to implement Gravity Chaos. It's quite an annoying event for me. I hate it. It would be quite annoying to implement as well.
Still, there are now mystery rooms you can come across in-game. They can spawn with a random item that can help you win.
I have updated the questions from the subjects to be easier. There's also a new subject called History.
The following adjustments were made as well:
After 3 years since multiplayer has been released, multiplayer is NO LONGER IN BETA! It's now fully released with the majority of the bugs fixed. KEEP READING FOR A SURPRISE BY THE WAY!
When hosting a private game, you can now change the player count to a maximum of 16 players. You can play with other players as students and only one as Baldi. Public games will remain a 2-player limit.
If your game has more than two players, you can now use the elevator to move to the second floor, even with your friends.
Did you realize there were no random events in multiplayer? Well, now there is. All events (excluding real lockdown) can now occur between multiplayer games.
Highly requested feature. There's now an option to choose who's Baldi for private games. You can choose Random, AI, or a specific player. AI is pretty much cooperative mode where everyone has to defeat Baldi.
It is also available as a public option!
You can make people join your game while it's happening. You can make it where people join and spectate or join and help. It'll be defaulted to Disabled for security reasons. You can't get the private code while the game is running, so write it down if you're planning for people to join your lobby anytime.
By the way, this is turned on in all public cooperative games. I decided to do this since players leave often, so if the player leaves and betrays you, any new player can join and help.
All these multiplayer features can be customizable when hosting a private game. You can now also choose the amount of notebooks (2-9).
Some of you suggested that, so I added some models for that. Credits to emi_ for those. On the other hand, the glasses model is made by me.
I have implemented a lot of things to multiplayer.
The following items are now supported in multiplayer. I mark the new ones in bold.
Most characters did not have proper multiplayer support, so I implemented most of them. The following characters are properly supported in multiplayer. I mark the new ones in bold.
Supported Characters | Semi-Supported Characters (non-proper support) | Not Supported Characters |
Baldi Principal Playtime Arts & Crafters It's a Bully Beans Dr. Reflex | Mrs. Pomp (glitchy if you're another player) Gotta Sweep (works, but movement isn't smooth) Chalkles (only active in Competitive Games with <3 Players) | 1st Prize Chalkles Cloudy Copter The Test Guy (Lockdown Event Person) |
Here are some other changes that weren't mentioned above:
I've been aware some people don't want a BBTUD Community account, so I decided that multiplayer is NO LONGER RESTRICTED to registered members.
YES YOU HEARD THAT RIGHT! IF YOU DON'T HAVE A BBTUD COMMUNITY ACCOUNT, YOU CAN NOW PLAY BBTUD MULTIPLAYER WITHOUT IT. Let me know your feedback in the comments.
I have indeed changed the placement of the mobile controls to be more like classic. If you do not like these changes, you can change them wherever you like. It's located in the controls menu, which used to be the control instructions.
I'm late to this feature, but I finally added it. You can control the volume of music, characters, and sounds.
Hey, I know this was requested a lot. I have implemented it in the game. I hope y'all like it. It has a file that you can modify.
For Windows, Mac, Linux:
The Captions.ini file is stored in your data folder.
NOTE (For Mac OS & Linux): If the Captions.ini file doesn't appear, you'll need to play and load the schoolhouse where the file will be generated.
For Android:
To find this folder, you will need a third-party tool or computer due to new Android restrictions. It's stored on /Android/data/com.seenwonderalex.BaldsBasicsUltraDecompile/files
NOTE: If the Captions.ini file doesn't appear, you'll need to play and load the schoolhouse where the file will be generated.
Yep, if you're one of those people who wanted classic V1.4+ shaders, there you go. Just keep in mind that it could cause performance/texture issues.
Have you ever played one of those mods that take too long to load something? Although this mod has already fast loading, I implemented an option where it'll skip 99% of unnecessary gaps and load levels quicker. Great, now you saved yourself some time.
Well, lucky for you, there's another option that lets you skip the warning altogether.
After reading some feedback, I made a few adjustments to this mode:
This should make the game harder instead of having 100% accuracy in winning.
I made a few changes to the save system. The following things will now be saved:
As well, you can now save in the following modes:
And if you have any older save files, you can load old characters that were removed in future versions like 5th Prize in the Classic Schoolhouse.
All endings are now fresh, re-designed, and new. Go check them out!
WARNING: The following will now count as cheating. Therefore, this will result in locking certain endings. Here's an updated list of what counts as cheating.
In classic, there are a total of 7 endings including Challenge Mode and NULL Style. Since Grand Opening does not have NULL Style and another ending, it shortens to 5 endings. Therefore, there are 12 different endings you can come across.
Are you ready to flex your skills? All high scores have been reset to zero, so everyone can get a chance to flex their skills. There's now a global leaderboard that you could be on if you worked hard enough. This is a feature I brought back from years ago.
You must have a BBTUD Community Account to be on the leaderboard. However, you don't need to have a GameJolt linked.
HEADS UP! If you decide to create your BBTUD Community Account after you get big high scores, these will NOT be synced to the leaderboard therefore, you will not be put on the leaderboard with these scores. Please do not ask if you want those scores synced, unless there's video proof.
There are five leaderboards where you can be on.
When you achieve a high score, it will be automatically submitted to the global leaderboard where you possibly can see yourself on there. Cheated scores (see the Endings section on what counts as cheating) will not be submitted to the leaderboard. There are no beneficial awards that you can receive right now, but they can be in the future for a certain event. You can view the leaderboard in the game itself or here: https://gamejolt.com/games/bbtud/513238/scores/520586/best
You can opt-out anytime by clicking on your profile picture and toggling "Submit High Scores". WARNING: If you receive high scores while opted out, these will not sync once opted back in, therefore you will not be put on the leaderboard. Do not ask if you want those scores synced, unless there's video proof.
And lastly, the bug fixes...
I decided to open an official discord server which you can join here: https://discord.gg/TNudpDTKPr
Alright, this is the last major update, from me at least. The decompile is complete now, and I lost my motivation with Baldi a few years ago. My project development is done, which means no more big updates. I'll still update for a little bit before I stop completely. I want to thank everyone for the support through the 5 years of development. Thank you, everyone, especially BlakeDude7, JohnsterSpaceProgram, Filename3, Shaiw, and others. It's been a rough 5 years, and I'm glad for everyone who stuck with this journey.
I'm also working on another project, but it's non-Baldi related. It'll be in GameJolt, and it's something I've been trying to develop for a long time. I'll give you a hint, profile picture.
At the official 5th anniversary date (12/15/2024), I am releasing the source code for this game. Yep, since this is the last official/big update, I am going to share the assets and everything that's in the project. I feel this is a bad idea, so take responsibility for it and credit me for any assets you use. Also, just a joke, can you ask this guy what he did to my very old project? I gave it to him once and I never heard about it again. That's all.