Posted November 07, 2023 by Fox
#Patch Notes
First update to Tiny Island has both minor and major changes.
And while the features in of them self are not that impressive, for me, learning how to impleament it all, then this is a big one!
New playmode added!
A new playmode called "Free Play" have been added. In Free Play the terrain is auto generated and the terraforming tolls have been disabled. Rescources tiles now produces rescources when the approrpiate building is concstruced on it. Buildings also has a build cost assosciated with it.
This is where the majority of my time have been out into. Creating
Other changes:
Ideas for patch 0.3
First of all I need to look into a save system while the things to track is still few.
I also want to add some more interactions with the water, so it's not just a big empty space. So I want to add Ships/Trade Routes, which ties into the other thing I want to add; Some sort of adjecency/conectivity requirement for buildings. Buildings needs to be connected to a city before you can access the rescource. Roads and adjecentcy will be one way of connecting tiles, and ships will be another.
I may also add rivers, but that's a lower on the priotity list.