Posted October 28, 2023 by PFMage
#Devlog
Simple opening credits, IF I have time I'll like to get a proper horror logo.
Ok 3k words, not sure if I'll meet the 1hr playtime but i'll try lol.
I managed to divide my code, to have better control over my work. I was feeling overwhelmed having everything in one single script, then I realized other devs have been splitting up their code. Here's what my files look like, I organized it by scenes in the story^^
I found an easier workflow to speed up my coding, which is to: dump everything in notepad++ and use the spellcheck plugin instead of google docs, then put it in Ren'Py.
I also learnt how jump commands work. I created two types of menus for making choices: one where you can only choose one option out of two, and another where you can choose multiple options and the game remembers and hides the choices you have made.
I found some sfx to use for my game from taira-komori it has a good range. I'm not quite sure how to record my own sounds but it's something I'll research more into for next time.
BUT the music is what I made myself! I hope to create an album of all the music I make, when I get around to finishing everything. I've been learning how to make chiptunes and FM synthesis, I'm still a beginner at it but feel very motivated to finish music pieces for this game.