Devlogs
Tutorial #1) Blood Shape Fundamentals
(Blood FX) Shape Fundamentals
1) Core shape tends to stretch
2) Outward motion has Curved edges, Inward motion has Convex shapes
3) Gravity curves shapes downward more at slower speeds
4) Droplets spawn from stringy, pointed ends
Here are fundamental concepts to help you draw your own Blood FX shapes!
An animated version will be posted on a separate project page in the future. Gl, hf
-jtl