Devlogs
v0.2.0 - Elements and Navigation Cells
Big update this time after a month of development, addressing almost every issue that’s been brought up. These are the last gameplay changes before release (if feature creep doesn’t set in ;P). Please leave feedback and ratings if you want more features to be added.
- 5 elements which make enemies stronger and increase variety
- Signposts and inscriptions to guide the player
- 2 new adjectives, drunk and chaotic, which randomise enemy attack speed by different amounts
- A new tutorial system
More minor changes:
- Simplified opening dialogue
- Adjusted honour system
- Added new enemies
- Adjusted floor sizes to (hopefully) balance changes
Files
grid-of-yendor-macos.zip 51 MB
Version 0.2.0
grid-of-yendor-win-x86_64.zip 42 MB
Version 0.2.0
grid-of-yendor-webgl.zip 26 MB
Version 0.2.0