Devlogs
Holiday Progress
Posted January 05, 2019 by abso1ution
#puzzle #2d #pixel #block #sokoban #indie #push pull #push #pull #abso1ution #difficult #challenging
As the holidays come to a close I just wanted to update the progress made over the last two weeks:
- A new mechanic (spoiler)
- Majority of cutscenes complete
- Updated player, vertical door and elevator sprites
- Various depth fixes throughout game
- Responsive text for different resolutions
- Overhaul of music system
- Delete save file from menu added (you now have to type "DELETE" and then confirm)
- 6 music tracks in various stages of completion
The main remaining items are listed below. I intend to focus on level design from here on out as I have neglected it over the holidays:
- New levels and overhaul of existing levels that no longer meet the standard
- Possible change to new mechanic (requires testing)
- Complete music
- Updated title image and minor art tweaks
- Calculate least moves for each level