Devlogs
Patch Notes - Version 1.5.0
Posted October 24, 2023 by LMG3864 Games
#Mayor Patch #Content Update #Aerostrike #MF-01 Aerostrike
We interrupt your daily flight to bring you a new patch. It adds the last portion of the Hel's Fighters gamemode, and concludes the story. There is also a New Game+ option for those that wish to stay in the arena for a while longer.
Additionally, new Hel's Fighters Challenges and unlockable paintjobs have been added. There are 14 in total, and can be completed in your first playthrough or in New Game+. You can review the new tasks on the Challenge menu.
Finally, a few balance changes have been made to Hel's Fighters. The Sentinel Zero fight was reworked to be more interesting, High Explosive Shells now increases the Gladiator's damage, and Machinist and a handful of her drones got tiny improvements as well.
Here is a full list of patch notes:
Additions:
- Added a new Free Paintjob: Gift.
- You can swap to it in the Shipyard or in the Options menu.
Hel's Fighters:
- Added Days 9-12 to Hel's Fighters.
- Added a New Game+ option, unlocked after completing Hel's Fighters on that save file.
- High Explosive Shells now also increases the impact damage of the Gladiator's 37mm Cannons by 10 across the board.
- Reworked the Sentinel Zero fight.
- His primary weapon now always fires an accurate burst of plasma.
- His secondary weapon now always fires Seeker Missiles.
- After the first phase, he'll start using special attacks every 5 seconds.
- After the second phase, his special attacks become slightly stronger.
- Decreased the time it takes for Machinist to replenish her drones from (10, 10, 10, 10) seconds down to (9, 8, 7, 6) seconds.
- Increased the burst length of Strike Drones escorting Machinist from (3, 3, 3, 3) rounds up to (3, 4, 5, 6) rounds.
- Increased the flight speed of Quad Drones from 4 up to 6.
Shipyard:
- Added 14 new Hel's Fighters paintjobs.
- They must be unlocked first by completing its respective Challenge.
Challenge:
- Added 14 new Hel's Fighters challenges.
Bugs:
- Fixed a bug that caused Rotating Shields to be immune to projectile damage.
- They should only be immune to laser and explosive damage.
- Fixed a bug that caused the Ghastly paintjob to not be correctly displayed in the Shipyard.
Hotfix 1.5.0.1:
Bugs:
- Fixed multiple typos in Hel's Fighters, the Challenge menu, and the Shipyard.
- Fixed the Maximum Payload challenge not being rewarded correctly.
- If anyone bought all the upgrades for the Bomber and didn't complete the challenge, simply load the file again and open the Store menu.
- The Store menu automatically checks if you have bought all the upgrades for any given ship, and rewards the respective challenge.
If anyone is met with any sort of weird bug, or simply thinks that the last couple of fights need to be tougher, feel free to leave a comment, send an email to the support address, or make a post in either of the Steam support threads for MF-01 Aerostrike.
Stay safe pilots!