Posted October 24, 2023 by Hodslate
Increased enemy intelligence and dramatic increase in difficulty.
Balanced skill progression.
Better access to potions
One new enemy
Multiple xp grind areas
New map designs
Improved title and end sequence
Varied enemy attack patterns
Increased torchlight
Fixed broken dialogue
Removed mountain warp point
Refined entry and exit points on map transitions
Improved shopkeepers inventors
Added more status effects
Better access to loot drops
Tweaked the monastery
Reduced weapon requirements
Added more enemy ranged attacks
Terrain changes
Fixed mismatched textures
Added more antidotes.
Increased 'sacred fog' spell efficiency
Improved spell and item descriptions
Skybox tweaks
Have dramatically increased the overall quality and playability of the game. Looking forward to rereleasing it.