Posted October 31, 2023 by Anta
So as I've mentioned, I was supposed to focus on the writing... but I ended up drawing some sprites that I don't need yet since their scenes haven't even been written yet (oops?).
One is pretty much finished and the other is still just a lineart-in-progress and only appears in one of the two routes🤭
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Furthermore, I'm hoping to implement a difficulty option for this game.
If you have played the demo, then you would know that I've made mouth flap animations for the sprites.
(Video credit to Otomeaddicted cause I'm too lazy to record)
This choice wasn't just for aesthetics, but also as a signifier on who is currently talking.
When I started releasing VNs, specifically with Three Princes and Adarna, one of the feedbacks I received from my tester (aka brother) was that it was difficult for him to tell on who was talking, especially when the screen gets crowded with characters.
I know that another option was to just highlight which character is talking, but if you've noticed, I do tend to let other characters in the background react to certain things currently being said even when they aren't the speaker... so I wasn't really fond of that option.
So... yeah! Now you know why there are mouth flaps.
Maybe next devlog I'll talk about in-game choices.
Next Update
I really hope I can finish the common route before December, then I can finally dive into writing the romance routes!
I'm so excited to get to a certain part... but scared at the same time. For certain reasons. Not gonna say more about that.
Once I've gotten good progress on the romance routes, I'll be polishing the coding for the common route to prepare for an extended demo release for those who donated for beta access.
As I've mentioned before, I won't be running a Kickstarter for this project, but if you'd like to support this project, you can donate here!
For the list of perks, you may refer here under "Q: Do I get anything for donating?".
Well, that's it for now. Hope to see you next time!