Posted October 19, 2023 by Panda and Crow
I've experimented with different touch controls for the game.
First I implemented on-screen buttons and a responsive UI that moves the map to the side (or up in portrait), making room for the buttons.
However, I felt that might not use the device's capacity.
The latest version contains a different experimental control scheme:
I do like it, but it feels a bit fiddly on my iPhone 12 mini.
Let me know what you think!