Posted October 19, 2023 by MakhamDev
Add button in panel menu > workspace and hotkey (ctrl + f10) for resetting current UI layout.
Add a preference setting to set UI panning button to mouse side button.
[Animator] Rework the timeline system.
[Graph] Node and properties can be recolored.
[Graph] Hold ctrl while dragging the output junction to disconnect multiple connections at once.
[Graph] Add the ability to copy/paste every property between nodes of the same type.
[Graph] Grid line now scales up based on line distance instead of the current zoom level.
[Graph] Add option to not render origin as think line.
[Graph] Add highlight every 10 grid lines.
[PCX] Add color creation functions:
color_rgb
creates color from RGB value (0-255).color_hsv
create color from HSVvalue (0-255).color_hex
creates color from a hex string.[Node Action] Add expression support.
[Node Action] Add id support for node, calling input by internal name.
[Node Action] Add isometric cube node action.
Add related nodes to group and loop groups.
[Number] New slider and rotator.
[Group input] Input ordering is now auto-resolved to prevent duplicate input order.
[Sprite stack] Add an option to stack each surface in an array into one image.
[Sprite stack] Add stack preview for combined type.
[Pixel Builder] Add group io nodes.
[Number] Fix crash when casting value.
[Number] Fix step property not working.
[Number] Fix rotator not showing.
[Wave Path] Fix error when the frequency is set to less than 1.
[Canvas] Fix the error when deleting the last frame while previewing the last frame.
[Loop, Feedback] Fix error on create.
[HLSL] Fix crash on create.
[Pack Sprite] Fix output returns an empty image.
[Stream Workshop] Fix crash when updating workshop content.
[Stream Workshop] Add option to set update note.
[Collection] Add an option to change the thumbnail for local collection.
Fix the error when pasting a node where it doesn’t belong.