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SSD: Projectiles

Project Lonestar
A downloadable game for Windows and macOS

I've been working to simplify the concept of projectiles in PL. At the moment, the hardpoint passes some stats to the projectile and is really just a carrier for those stats and sends them to anything they may collide with. Here's 4 different particle systems that I've got right now. The 4th has a trail reminiscient of the Rheinland Stealthblade.

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