Posted October 16, 2023 by DM0808
#Level 1
Hello everyone, this Dev Log is a progress report on the first level of the game. In short, we re-designed the level layout that would resemble a big sink, and that the player must find a way to navigate to the top of the sink.
Here's what everyone in the Development Team worked on:
David: Created a goal state that changes scene to "Level Completed" when the player enters the region. Attempted to add knockback to the playable character when it touches the fire.
Jay: Implementing the first level. Intergrated Smashing of certain object (i.e. bowl, cup). Implemented the "sea-saw"
Jenny: Overhauling the input system for the player. Created the "Level Select" menu.
Nicole: Created interal dialogue subtitles UI and the subtitles script.
For the next step of our game, we are going to get more assets for level 1 and get started on level 2. We will also balance movement as well as enhance our existing water physics.