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Update on Zim's life

Champion of Realms
A downloadable game for Windows, macOS, Linux, and Android

Hi guys, I am finally happy to tell you that I am back online, the PC is back to life! Let's update a bit on what happened and what will happen in the future: I had already mentioned that I took new parts and replaced them, the mobo was a pain in the ass since courier lost two of them during shipping and had to order a third one that arrived late, day before yesterday to be precise. 

 After finally assembling everything I found out that one SSD was burned as well, with great bad luck it was the windows one, I lost most of my files, but luckily I keep CoR and work stuff in the other SSD. 

 Mounted everything and it works without problems, so I can get back to work. Another important announcement I have to give you is that I am moving, on the 18th my move will start and from those days on I will have furniture to move, stuff to clean and much more. 

 That said, the development of CoR will continue without interruption, far too much time has already been wasted, but how will I make up for half of September and now almost half of October? I have thought of two simple solutions, the first being the least convenient, since it would be to overload a month's work and make up for lost time and release everything right away, a method that would rush the work. 

 The second method, in my opinion better, will be to dilute the missing content between these months, October, November and December, making sure to bring the usual builds plus a plus to make up for lost time, without having to run and release cut or poorly done content.

While I'm at it, I'll also show you what I was able to do without seeing the in-game code, now tested and implemented:

For translation and dialogues, you will just need to play the next build.

I had to put the changed quests back as before, they were giving some problems for some saves.

For the forest, here is the change:

Blackwood is no more:

Now it's called meadow

From here, you can explore all the forest:

Remembering to you the incoming outfit for Cleos:

The new Core room transformations:

I've found the way to add more rooms without making too many confusing buttons or enlarging the navi:

The idea is simple, the Core room can transform in the navi:

Default is core, but you can select it to become something else

This way the Core room is now the Love's Nest:

 

Players can revert it or change it to another room whenever they want, I think this method is better than the others, keeping everything clean.

Of course, the Love's Nest will be used for lewd stuff with more girls:

That said, if you have any doubts, questions, stuff you don't like, or anything else, please ask, I'm finally back in action!

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