Posted December 31, 2018 by Cookies Need Love
#update #rpg #open world #second life #simulator #choicematers #earlyaccess
Hey guys! New update is out! I worked 110hours on it! A lot of new stuff in it added! But sadly, also removed (playing with mouse option).
-Added new events and quests (close to 40)
-Added purchasable houses (one atm, more will come in future updates)
-HUD
-Weight to items
-Fixed Empty Flask
-Removed placeholder forests (trees in chunks) and replaced them with single placing
-Better shadows
-New items, weapons and armor
-Specialty vendor (from special item like Demon's Horn you can craft special Dagger and stuff like that)
-5 new world locations
-Finished South Bagash and added stuff in it (future update will have more people and events in it
-Bank/storage- Since now items have weight, you are limited how much items you can carry in the world. This gives you option to store some stuff for a price, or if you purchase house it's free. It's stored across whole game so you don't need to go back to specific place to pick it up.
-Limited gold in inventory- to add more realism, people don't usually carry 100000 gold in their pockets, so you can store gold in banks
-Added Tutorial Note that can be accessed anytime
-Can drop items from inventory to free up space
-Post battle information screen
-Added more in depth smelting- Now to craft bars, you need to first smelt ore to ingots and then to bars, both refining you need to access the smiting station
-Various bug fixes
-Added finally face expressions for main character (future update will have to edit that I skipped)
Hopefully the update will be well received, waiting for complains and praise!
Hope to gather money to put game on STEAM this year!
Happy 2019 and that's all!