Devlogs
Communicating the risk
Hi again.
So I wanted to do this quick little update to make one change for the sake of clarity.
Changes
- Changed wording on explanation about going back into the dungeon.
- Now mentions that opting back into the crawl puts all your previously gotten gems at risk. In this game, losing means losing. Can't spend your gold when you're dead.
- I did this because it felt a little too cheesy to dive in and out of the dungeon racking up points thinking they would still matter if I died. This should make the decision to go back into a crawl more weighty if you already have a decent score. No losing and going "Well at least I got this many points". Should be "Well at least I HAD that many points".
That is all. Thanks to everyone who've downloaded the game and played it. I sincerely hope you're enjoying it :)