Posted October 11, 2023 by Finn Archer
Dear Followers
This week we the prompt for the prototype was to mess with time. So I (Finn) made a day and night cycle in which the sun only moves when the player moves. While it doesn't do much in terms of gameplay mechanics in the demo I think it would be cool in implement in the real game for example if you don't solve the puzzle in 3 days then someone else dies. I also messed with 3D Audio this week, lighting and shaders to create a tense experience. My partner Keiron developed a non-linear puzzle game in which you can choose two puzzles but only do one.
Questions:
1. Which Prototype did you like the most?
2. What did you think of the mechanics presented?
3. Did you enjoy the experience?
4. If you had a magic wand and could change one thing what would it be?
Kieron's Itch Link: https://kai-ron.itch.io/game-tools-2-assignment-3-non-linear-puzzle-game
YouTube Video: