Posted October 10, 2023 by Ryan Matthews
So far for this project I have worked on the enemy AI systems. This includes a tracking system and a spawn system. The goal is to improve upon the ai to make it sprint when farther away from the player. I also need to make the spawner wait until an action is performed to start spawning AI.
I also started work on the score and buyable doors. This can easily be improved further by making different doors.
Next to start work on a UI.