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Designing the AI

Forbbiden Realms
A downloadable game

I want to let the player set the AI in a similar fashion to the Gambit System from FFXII.

Decided to make each rule have 3 elements
Action
List of filters for choosing a target. Ex: Only target enemies with more than 50% health
List of conditions for using the action. Ex: Only use if can hit 3 enemies.

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