Posted October 08, 2023 by CLEDU
#update #new
- /!\ BREAKING CHANGE/!\ removed workers
In an effort to make the player more active and engaged during the game, removing employees make room for mini-games and the new tool system presented below. Future updates will aim to add other mini-games and interesting mechanics encouraging interactions between the player and their park.
- made a mini-game with gears for ride fixing
- bad customers that get caught on camera are now marked
- every action inside the park is now done through right click (or long touch on mobile) except moving the camera, and every interface interaction is now done through left click
- added tool buttons and shortcuts that change the behavior of the cursor :
- ride musics now resume when you close a tab and come back to the park
- the ride breaking down sound can now be heard from everywhere in the park
- added particles for rides breaking down
- Redesigned shop to be cleaner and include a brief description of the selected product
- redesigned info tab to look cleaner
- improved objective visuals and sfx
- added a 10 sec countdown above hosts before they disappear
- updated tutorial
- fixed a bug that would freeze the tutorial textbox after one in-game day
- object status signs now face the camera on all axes
- the highlighted object's name is now correctly displayed in FPV
- set textbox demon animations for review lignes
- blueprint mode is no longer accessible to normal users
- made the closing button in tabs bigger on mobile
- reversed mobile changes for the camera tilt gauge
- fixed path placing and removing in flight mode for mobile
- fixed a bug related to camera position after switching from FPV to flight mode on mobile
- selecting in FPV on mobile should be less frantic
- fixed skybox on mobile