Posted October 19, 2023 by ZRavyy
#Beta #Full update
In addition to creating the update, I'm learning C# at the same time, so it was a little delayed. I hope my 0 subscribers will forgive me).
!WARNING! : THE CONTENT IN THIS SUPPLEMENT MAY BE ADDED OR REJECTED, ACCORDING TO THE DECISION OF THE AUTHOR OF THIS CONTENT.
- Currently has no purpose.
- Restore 10 hunger, 0 health.
- Restore 30 hunger, 5 health.
- Currently has no purpose.
- Peaceful type.
- Spawns during world creation in plains biome and during the mob spawn trigger.
- Hostile type.
- Spawns only at night during a mob spawn trigger near the player.
HP reduced from 250 to 50.
HP reduced from 500 to 100.
HP reduced to 8.
These changes in health are due to the fact that the objects had too much health and with a pickaxe or an ax you had to hit 250 times (!) to break a wooden wall. Therefore, now all interactive objects will have a fixed HP so that there are no problems with breaking. Also, now all objects can ONLY be broken with an ax or pickaxe. This was done so that it would be impossible to break the workbench or any interactive object with one blow from a spear, because a spear has much more damage than an ax.
HP increased to 15.
I don't like the current sprites because they don't fit the game well enough, so ALL new sprites in this update are not final and can be changed in future updates.