Devlogs
0.4.0 -- Abilities & streamlined flow for testing
Posted October 06, 2023 by Aaron
This version streamlines the game flow and aims to implement features and fixes from the last round of playtesting. These changes ensure that a new player can play all of the content in around 5-10 minutes and that each player will play the same level layouts, which greatly helps with playtesting.
Major changes:
- “Endless” mode is now “BounceBreaker” mode and will end after a set of predefined levels.
- Added a basic Breakout mode that works as a tutorial for the rebound mechanic.
- New players must play the Breakout mode to unlock BounceBreaker.
- Added obstacles.
- Levels can have defined objects, instead of everything being procedural.
- Added ability system for special behaviors. The final level of BounceBreaker shows an example of a brick ability.
- Removed “Bonus Zone” mechanic.
- Reinstated shot start (input) location restrictions.
Minor changes:
- Added visual feedback for shot input direction.
- Added visual feedback when the player is aiming a rebound in swipe mode.
- Added visual feedback for the path of the ball after it “dies”.
- Updates to settings menus.
- Various bug fixes.