Posted October 05, 2023 by diogaoo
PERSONALITY TRAITS REWORK
Whenever your hero develops a new trait, whether positive or negative, it will be unlocked in the initial trait pool, meaning that you will be able to select it on the character creation.
Too specific traits like "Lexi's Cum Cow" and Caroline's hypnotize move are exceptions. Traits acquired this way will not be added to the character creation.
Player no longer needs to select three negative traits and one positive trait. From now on, every trait has a value attached to it, and you need to reach a minimum sum to be able to start the game
Impactful traits have a higher value, while niche traits are lower. These values can be tweaked over time.
You can have as many positive traits as you want, as long as you select enough negative traits to balance it out.
Status screen and traits screen have been modified to display more traits. You can also press the new "Reset" button to start over.
The Random button will check how many traits have already been selected by the player (if any) and randomly select the remaining traits in a way that (hopefully) doesn't leave the player at a disadvantage. E.g: The player needs 4 points to start, the game will select a 3-cost trait and, if available, randomly select a 1-cost trait. The more traits the player unlocks, the better the functionality of the Random button. There is also the possibility for the game to select 2 or 0 positive traits, but these cases are rare.
NEW QUICK TIME EVENTS
This debuffs are similar to the "Confusion" debuff. While Confusion is related to CON attribute, Distracted is related to INT and Overwhelmed to VIT
Their difficulty varies according to the player's current Lust (for Distracted and Confused) and HP (Overwhelmed). However, having a high attribute makes things easier, even if the player's lust/HP is critical. If the quick-time event is too hard, your current lust is too high, or the related attribute is too low.
You can check the effectiveness of an attribute during the quick-time event. If it's below 50% you're probably falling behind. Attribute efficiency drops as the days go by
"Overwhelmed" requires button mashing. You can toggle between mouse click or space bar in game options
NEW ENEMIES
Bonnie brought a friend, but they have no mercy on strangers. Perhaps you should introduce youself to her first?
Emily's friends want the best for her. Who knows...maybe she might end up liking it?
Are you taking care of your body's health? Isabel doesn't respect weaklings
OTHERS
BALANCE STUFF
BUG FIXES