Devlogs
PixelOver 0.14.4 Sprite sheet improvement
PixelOverA downloadable software for Windows, macOS, and Linux
Hello, this update improves the sprite sheets import, export, and synchronization.
(For itch.io users, you can get a Steam key on the download page)
Changes
Bug fixes
Bug |
Ref |
Fixed crash when copying a resource in its subresource. |
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Fixed pan gesture speed for Mac. |
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Post-process material was badly rendered for Mac. So it is temporarily disabled (for this OS only) and there is now a warning message saying some material properties are unavailable. |
Link
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Fixed input focus on the animation panel with multiple animations. |
Link
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Fixed crash on startup in some cases. |
Link
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Fixed inputs in the z-order tab. (double click to enter manually the z value) |
Link
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Roadmap for 2023
Animation |
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Edit 3D bones animation. |
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Ability to save and load animation. |
Tools and objects |
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Particle systems. |
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Fluids. |
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2D and 3D text objects. |
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2D lights with support of normal and depth maps. |
Pixelation and effects |
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Material editing, especially with custom palette indexation. |
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More available effects with a tool to place them easily. |
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More pixel-art oriented resampler. |
Importation & Export |
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Import FBX and DAE 3D formats. |
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Import Aseprite and PSD 2D formats.
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Application |
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Better favorite system with preview for shader, palette, dithering, ... |
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Lighter project type. To batch pixelates files without any transformation. |
Available features but could be improved.
New available features added with this version.
If you see bugs or want to propose features, you can do it at the community, thank you !