Devlogs
Added Skill and Probability System
Posted December 27, 2018 by Schifty
#prototype
Probability System
- attacks from far away can miss their target
- probability is displayed when hovering over an enemy
- get closer to the enemy to improve your chances of hitting them
Skill System
- your soldiers gain experience with every step they take
- killing enemies grants experience
- you can pick a skill when leveling up
Hunter
- the AI will sent its best soldiers to hunt you down - keep moving or get overwhelmed!