Posted December 26, 2018 by Yobob
So in this update, I added a new mechanic, very small, but I think enjoyable, is the ability to cautiously enter people's home.
This mechanic will serve a small purpose in the game but brings more life to the world.
Knock - Politely enter with the intent of the NPC knowing you are a guest
Listen - cautiously listen to see if it's safe to enter
Enter - straight up enter and be as rude as you want
Leave - Leaves the situation and walks away from the interaction
Those are the commands in what the game has to offer. It's a small mechanic but I intend to be very creative with this mechanic. It's not everyday that rpg games gives you the ability to cautiously enter a person's home.
Dev Thoughts....
I'm also thinking about doing a short lets play for my game. What the developer is thinking when he created this, showing you the ropes on what to do and what to avoid, hidden quests. All sorts of neat things.