Devlogs
Mythfall v0.0.3 - The Roguelike bullet hell MMO
MythfallA browser Mythfall made in HTML5
Very happy to announce that Mythfall is now on itch! You can find it here: https://unitoftime.itch.io/mythfall - One current problem is that you have to go to the original webiste: https://mythfall.com/ if you want to make an account. But now, a few statistics:
- Since v0.0.2 It has been
- 384 commits
- ~298 cups of coffee
Since the past release of Mythfall there's been quite a few changes:
- Added Itch.io storefront page
- Added potion crafting via apothecary. Also reduced health potion healing amount
- Added damage tracking and soulbound loot
- Added Dungeon spawning via keys and key activators
- Added some random other items
- Added pirate dungeon and some pirate dungeon specific items
- Added music and sfx
- Redid staves and added a few more
- Added secondary abilities
- Redid the starting town
- Added ability to change keybinds
- Reworked forest dungeon (3 new bosses!). Removed other dungeons temporarily
- Added personal storage chest
- Major network bandwidth improvements and scalability fixes
- Dungeon generation now supports multiple room sizes. and also scales difficulty the deeper you go into a level (ie further you are from the start, the more monsters there are). And rooms now have 1-way barriers that you can enter but cant leave until you clear the room.
- Recalling is now a channeled ability, so you hold R (or press the minimap button) and you'll teleport after 1 second)
- You'll now heal when you recall to the overworld
- Some art changes