Posted October 01, 2023 by Pelatho
#hair #equipment #manual
The equipment system has been updated to use a more advanced system for controlling blend shapes. The prefix used to apply blend shapes automatically have been changed from 'clothing_' to 'with_'.
Equipment can now have different 'styles' and these styles can be toggled on-the-fly. For example, the included shirt has a 'tucked in' style which applies a blend shape to tuck the shirt under the pants. Similarly, the included 'bra' has two styles that change the breasts_push_up and breasts_tucked_in blend shapes.
Physics Hair has been implemented. A new PhysicalHairEquipment resource can be used to define such hair, along with a PhysicalHair3D scene that helps in setting up the bones for physics.
The manual has been updated to expand on the equipment system and Hair system.
The human female base model and blend shapes have been improved a bit.