Posted September 30, 2023 by Sanditio Bayu
Changelog 0.6:
- Sound issues fixed (some overloud SFX volume normalized & some sound won't be cutoff when playing more than 3 sounds at once)
- Projectile for Machine Gun & Pistol added (both of these won't fire hitscan anymore)
- Cold Shotgun added
- Cold Shotgun shot effects applied to all available monsters
- New secret snow level for demo is done (you'll get Cold Shotgun here)
- New BGM added for snow level (made by Remedmatika)
- Gameplay rebalanced (shotgun buffed, bosses nerfed on easier difficulties, replacing some enemy on some areas)
- Colored fog effect added to some areas (can be toggled on options > display options)
- Enemy health bar added (can be toggled on options > HUD options)
- Petaka sprite added
- Level name & BGM title + BGM artist will be displayed every time you entered a new level
- All textures recolored with softer colors to decrease visual clutter.
- All enemy sprites outline thickened to increase their visibility.
- Hit sparkle effect added.
- Enemy dead particle effect added.