Posted September 30, 2023 by DreadLordDefiler
This week was spent improving the combat system. The primary goal was to make the combat fun and weighty. Most of the work was on the general feel of the combat and the sounds. The starting crypt area was replaced with a new forest environment due mostly to issues related to the lighting and combat inside of tight corridors. The crypt environment will most likely be added back in once the combat flows a bit smoother in tight corridors. There were a lot of changes to the game code so it's likely there will be bugs, please report them here in the comments.
This coming week I'll be working on the other game systems that have yet to be integrated into the core game such as crafting, enslaving, devouring, equipment, and skills. There is a lot of work to do and the primary goal of this week is to bring as many of the core systems online as possible.
I would greatly appreciate any feedback on the combat. please post down below or on the main page.
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