Devlogs
Camera tool
Posted December 25, 2018 by Phill
- Added camera tool to level editor
- This allows a level to have multiple camera zones, and is useful for transitions. The camera will automatically switch to another zone if the player enters it.
- Can also drag and move around the camera bounds, as well as add and remove them.
- Added logic gates (not, and, or, nand, nor, xor, xnor)
- Added coyote time to player
- Added animations for looking up and down
- Fixed springs causing the player to jump a frame before picking up the spring
- Fixed undo for paths in the map editor
- Fixed shutter not updating on undo and loads
- Optimized tile refresh times
- Optimized level file sizes when exporting them
- Updated visuals for player
- Updated how the player drops pickups
- If looking up, they will kick the prop upwards
- If pressing against the floor, they will drop the prop without any force
- Otherwise they will throw in the direction the character is facing (left or right)
Files
paintime.zip 17 MB
Version 2018dc24-22.18