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Devlogs

Devlog September 2023 (FINALE??)

The Runemaster's Diary
A downloadable game for Windows and Linux

Hi everyone!

So the game is done. The Runemaster's Diary releases on steam this Saturday September 30!!

It's been a long adventure and for everyone who has been reading this devlogs I wanted to say thank you. Like this moment means a lot to me and I'm kind of overwhelmed by everything that this entails.

Anyways, I'll list all the things I did during september:

What I've worked on in September

  • Fixed Typos
  • Added portraits to enhance some dialogs
  • Polished some portraits
  • Polished cutscene illustrations
  • Removed useless items from the game
  • Added an autosave icon in the overworld
  • Added missing battle action icons
  • Polished error screen
  • Optimized shader stuff in the battle app
  • Fixed bug where everything turned white in the remappable controls menu
  • Polished song
  • Added 3 new songs to the game
    • 5 if you count remixes
  • Polished secret script
  • added new "Canceled" sound for when you press a button and nothing happens
  • Polished part of the game where it was easy for the player to get lost
  • Fixed sweet berries over the player
  • Added descriptions for actions when selecting them in the battle app
  • Refactored text objects
    • THIS WAS SUCH A PAIN
  • Added an icon that indicates when a dialog is over
  • Polished tutorial dialog
  • Added victory animations in the battle app
  • Added Icons to status in battle you now you can check what each condition does
  • Equalized the game's sounds
  • Fixed a bug where talking to an npc crashed the game
  • Fixed a bug where the player's light became huge
  • Added the last secret to the game

What now?

Well, not much. I'm currently working on translating the game to spanish and adding some things I promised my followers in social media. I'll use the first half of October to sort things out and then the second half I'll take a break from social media and everything really.

After that I don't know. I want to let things flow a little bit before I decide on what to do next.

I will start to move away from social media little by little as I run out of things to share. I want to pseudo abandon twitter and mastodon and be left with just instagram for anouncements and tumblr or cohost for behind the scenes and other stuff (the latter two are the sites I enjoy the most).

Will the game come to itchio in the near future? Sure, why not. I want to update the game on steam first and after that I'll probably put it here too.

And that's it! If you have any questions about the game or game development in general, feel free to comment down below.

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