Posted September 30, 2023 by Melancholy Marionette
The wonderful editor on our Spooktober team, the sentient jar known as Myonette, has created a handy walkthrough guide for the game which you can find below ^-^
Attached to this post are also links to all the game's choices broken down into flowchart form!
Part 01
Part 02
Part 03
If you'd rather download it all for offline viewing, you can find it all zipped up in a folder on the downloads section of the game page :3
So you wanted a walkthrough of all the choices? Then look no further! For all of you looking for 100% completion, we’ve got you covered with all the available options and consequences that befall us.
It shouldn’t be too difficult to unlock all the CGs, but there are a few things you tend not to notice on your first playthrough. If you want to try this spoiler-free, I’d suggest not looking below this point.
All good? Then major spoilers ahead for stuff!
As a side note, there are 3 main hidden stats that are going up in this - Rhime’s Interest, Trust, and Time Out. Depending on how high or low these stats are will determine how certain scenarios will pan out. There’ll be indicators on here to show what will add points, as well as the impact of them. Anything that has CGs linked to them or differences later will also be noted here.
Merry Spookmas and beyond to you :3
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[unlocks CG 01a]
Choice 1: Is that why you’re sad?
I guess so - +1 trust, +1 Rhime’s Interest
No - No stat changes
Not pressing any - +1 time out
Choice 2: Has anyone broken your heart?
Yeah/Nope - No stat changes, only changes dialogue
Not pressing any - +1 time out
Choice 3: Ooo, like a romantic partner or something?
Sure/Uh, no - No stat change, but changes dialogue
Not pressing any - +1 time out
(No matter what you do, it’ll get you to choose which voice Rhime will have, either masculine or feminine, so no penalties there)
Choice 4: Answer/Don’t Answer the phone?
Answer - +1 Rhime’s Interest
Not pressing anything - +1 time out
Time Choice/Choice 5: Grab the knife?
Grab the knife - +1 Rhime’s Interest
Timed out - +1 time out
Choice 6: Why exactly would I do something like that?
You’re a perv - +1 Rhime’s Interest
For money - +1 Trust
A grudge, maybe - +1 Rhime’s Interest
Don’t press anything - +1 time out
Choice 7: Do you not remember anything before the moment you awoke here?
Nope, Nothing - No stat change
Playing video games - +1 Rhime’s Interest
Feeling lost - +1 Trust
Not pressing any - +1 time out
Choice 8: Hmm, well, you do have a knife, so you could always get…creative
Kill it? - Additional dialogue, no stat changes
Kill the cat - No stat changes, but Rhime will remember your actions. [unlocks CG 02]
Leave the cat alone - +1 trust (Will lead to a fast prompt to feed the cat, but ignoring this won’t bring up your time out counter. Pressing it will lead to the ‘Feed the cat’ options)
Not pressing anything - +1 time out
Feed the cat - Opens up a new choice, more dialogue
Choice 9 (If you said ‘Feed the cat’): You may use me as you see fit
Use Linnet’s blood - +1 trust
Use Rhime’s blood - +1 Rhime’s Interest
Not pressing anything - No stat changes, slightly alternative dialogue
Choice 10: My guilt was determined the moment I dared to dream.
Comfort Rhime - +1 trust
Berate Rhime - +1 Rhime’s Interest
Don’t press anything - +1 time out
Choice 11: Game choice
Hangman - +1 Rhime’s Interest
Simon Says - No stat change
(Whatever you answer, it’ll go to Simon Says. The majority of this segment doesn’t impact the stats, but is minorly affected by a choice you made earlier in terms of dialogue)
Choice 12: But if you don’t know how to play, I’ll explain
I know how to play - Will skip to the game
Please explain - Will give a description how to play Simon Says
Choice 13: Simon Says - Meow like a cat - Meeeeooow!
Smile - Additional dialogue, makes you pick the other option
Meow - Prompts next option
Choice 14: Meoooow! Simon Says, smiiiiile.
Press Cat button - Additional dialogue. You can press this 4 times before it’ll start the game automatically
Press Smile - Goes to start the game
Round 1 - Wink, wink, wink, stick out tongue
Round 2 - Don’t do anything
Round 3 - Meow, smile, stick out tongue
Round 4 - Wink, wink, meow, smile
Round 5 - Don’t do anything
Round 6 - Meow, meow, meow, smile, wink
Round 7 - Incorrect no matter what, so any option
End of the Simon Says segment and back to the regular choices [unlocks CG 03a]
Timed Choice/ Choice 15: Attack Simon with the knife
Attack Simon - +1 Rhime’s Interest [unlocks CG 03b]
Don’t press anything - No stat change [unlocks CG 04]
[unlocks CG 05a & 05b no matter what ]
[05c if you are playing with a feminine voice for Linnet + a masculine or feminine voice for Rhime OR if you are playing with a masculine voice for Linnet + a masculine voice for Rhime.]
[05d if you are playing with a masculine voice for Linnet & a feminine voice for Rhime]
[unlocks CG 01b]
[unlocks CG 06]
Choice 16: Save Linnet? Or end them?
Save Linnet - Leads down an ending route
Forsake Linnet - Leads down an ending route
If you had all timed out choices - Leads to bad ending:
If you made choices - Dialogue continues
After the dialogue continues, another stat check comes up, this time trust.
If Rhime doesn’t trust you [3 or lower] - Diverts to a new set of choices, locks you out of the ‘good’ ending
(Killing Sorbet automatically leads you on this route)
If Rhime trusts you [4 or higher] - Leads to ‘good’ ending:
Following if Rhime doesn’t trust you:
Choice 17a: What do you want from me?!
Nothing - Leads to bad end:
To confess my feelings for you - Changes dialogue if Rhime likes you or not, but both lead to bad end:
If you had all timed out choices - Leads to bad ending:
If you made choices - Dialogue continues, but slight changes depending on how you acted previously.
Choice 17b: What shall we do with it?
Not clicking anything - No changes, forces you to pick an option
Spare Linnet - Leads to bad end:
Do everything - Leads to ‘good’ ending:
You can get CG 12 by reopening the game one more time after the Window with a View (B) ending.
You can get CG 13 by having reached both the Dreaming of the Future + R.I.P. endings. Whichever one you finish second, you will unlock CG 13 once you return to the title screen.