Posted December 23, 2018 by Liam Twose @ #PitchYaGame
Whilst we're busy rewriting adlengine...
I will continue to work on the original Adliberum Engine; emphasis will be placed on locking down the core elements, providing a friendlier experience with menus etc, better documentation and in-built tutorials, more support for languages and some example games to download.
For now though, happy holidays. Catch you all in 2019!