Posted September 26, 2023 by limonsa
#C#
Below, I will present the main challenges I found since last post and how I overcame them:
When designing the AR interactions I used multiples clicks with multiples fingers to trigger different interactions. In the developing phase, I realized the limitations of the Touch system along with the complicated interaction the player would face.
I wanted to share this design pivot as it is a great example of over engineering a process.