Posted December 23, 2018 by UnknownOriginGames
#v0_6_7_0 patch
v0_6_7_0 Patch Notes:
-Cooked and raw foods will rot over time. When food rots, it turns into 'Rotten Food'. Rotten food will degrade over time and disappear after a couple days. The time it takes food to rot varies depending on the food item. Generally, meats and animal based foods rot faster than vegetables and fruits.
-Entities will no longer get hungrier while sleeping.
- The < and > keys can be used to switch settler in the settler info window.
-Added a helper tutorial popup for entity overlay - describes use of window and how to equip items.
-Tuned starting settler loadouts to have much more food.
-Set custom loadouts to have 140 points to spend on items instead of 60.
-Tuned settler hunger to 250 from 200.
-Fixed a bug (actually this time) where enemies would starve to death.
-Fixed a bug where you couldn't move the camera when a discovery is revealed.
-Planted crops will no longer be destroyed at the beginning of Spring, Summer, And Autumn.
-Added the ability to rename settlers from the entity overlay.