Posted September 24, 2023 by Grey November Games
We've got a new weather system, and zombie art updates in this build. Weapons are now easier to find, and skeletons are less likely to spawn.
====================== - CHANGELOG - v0.2.4a ====================== ====================== NEW FEATURES ====================== - Game icon has been updated - still a WIP - New weather system includes rain and blowing leaves in the wind - more to come in the future - Existing zombie bodies and heads have been updated and many new ones have been added - Music controller has been fine tuned - Added weapon racks that will always drop a weapon - most weapons are now attainable in the game - Dressers and bookshelves now have a chance to drop keys ====================== BUG FIXES ====================== - Updated zombie spawn locations to prevent piling up at the entrance/exit of a zone - Skeletons now spawn less frequently - Special abilities can no longer be activated while dead - Included files have been sorted, .ogg files removed from folder - Ensured all particles are killed on death - Enemies must now be closer to trigger combat music, so that it does not bounce back and forth so much - The death song no longer repeats, and will return to the Meta-Upgrade menu after one play through - The darkness level now resets upon player respawn - Weather sounds are now lowered when entering into an 'interior' room - Sounds of walls being hit now fades in the distance - Misplaced grass tile outside the shack has been fixed - Fixed an issue where zombies could walk over solid objects in Oar River Mine - Fixed a bug where the Blacksmith would not require food daily, and the forge would not unlock - Items that produce light no longer break the game when destroyed while under construction