Posted September 23, 2023 by Bill Clagett
I've gotten comfortable with Godot 4.1. But I went with Godot 3.5 for this game jam because I know its html5 builds are solid. Really missed the 4.0 improvements, especially in GDScript. Going back wasn't at all painful like I'd expected.
I mostly used Pixelorama to make the graphics. Did use a little Photoshop for the title page.
I used Reakain's Soft Gameboy Font.
Made the music with Logic Pro X. After wrestling with the four color limitation, I didn't even try to go lo-fi with the music.