Posted September 22, 2023 by sym
Due to another recent event regarding Unity, I have decided to work on this project basically full-time and once I'm done start a new one in Godot.
For those that don't know it yet, Unity has just made a new blog post regarding the Runtime Fees, you can read it here: https://blog.unity.com/news/open-letter-on-runtime-fee
The last two devlogs that I have publish will have no effect.
Thanks,
Sym
P.S: New Patch coming soon.