Posted September 22, 2023 by Petipois
#Cleaning
This week UI decided to tweak some of the gameplay style to vary the game a little. With the cleaning level you have to be holding the right equipment to remove the item.
I created new scripts to reflect this alternate mechanic, reusing some logic from previous levels. I am continuously working on the pixel art to try to create a consistent style thought the levels. I also added scoring once an item has been delivered or removed which will be used at a later time for best score.