Posted September 21, 2023 by Kinky Fridays
Salutations explorers! Welcome to our next patch for Sapphire Safari! Version 017, just a few days after our massive v016 release.
So unlike our other patches, this one will be short and sweet, so here we go.
In the last patch, we had to turn off the eyesight for the roaming monster girls on the island, which in turn disabled the stealth mechanics of the game. It added a lot of computation requirements to the game leading to stuttering and just making it unplayable. So this patch includes our new system (instead of using the standing Unreal Engine tech).
Each girl will see roughly 20 meters in front of them, if you hide behind objects they won’t be able to spot you. Making noise like running, stepping on noise makers like twigs and branches, or jumping into vegetation like bushes while near the AI will cause them to look around, if they spot you during this time they will react, and then flee.
We have unlocked and lightly developed the missing area of the plains, which previously held a radio beacon you couldn’t access. This is now available to explore and the beacon can now be activated.
This patch also includes several fixes to AI and UX. Overhauls some of the problems the save system was encountering holding onto map discovery and such. But here is the full changelog.
I hope this patch finds you well! We would love for your continued feedback.