Posted December 15, 2018 by Multithreaded Games
Work on the opening cutscene is about a third of the way done, barring major revisions--while a lot of RPGs are exposition-heavy early on, we wanted to throw the player into combat and eventually character control as quickly as possible.
With that in mind, here's what we've got so far--still a work in progress, and very much open to critique or suggestions!