Devlogs
Week C: Crystals
This week is not super exciting, sorry had a lot of technical difficulties with some other side projects. I may revisit this week to add more cool shaders to the crystals in the near future.
Change Log:
- Fixed the cursor not being at the right position on screens in different resolutions. Even in 3D space the cursor still winds up in the correct spot now.
- Added Crystals with 3 variations, the first two are not very special.
- But the 3rd Crystal formation is generated by 2 particle systems that can create an infinite number of unique formations from a single mesh.
- (25SEP2023)Fixed Week C Variation 2 missing Transparency and Grow.
Files
A-Z_SuperSet_By_FeralBytes.apk 48 MB
AlphabetSuperSetEffects_32bit.x86_32 76 MB
AlphabetSuperSetEffects_64bit.x86_64 79 MB
AlphabetSuperSetEffects_32bit.exe 81 MB
AlphabetSuperSetEffects_64bit.exe 78 MB
html.zip 18 MB