Devlogs
Enhancing UI and understanding of the game
Posted December 12, 2018 by smelc3
#ui #android
I’ve been working on #small things in my #roguelike:
- Items equipped are highlight the same in the inventory menu and in the inventory bar (see white arrows below)
- I've added a close button (white cross), for #android mainly and for mouse users (see red circle below)
- You can now see the stats of a monster by clicking on its health bar on the right. I've also added a tip telling that when hovering over the bars